Title: Necromancer
Maldren, a young necromancer, is the only person brave enough to stand against the creature. Instead of help from the Masters of his Guild, he is given a new apprentice. Why now, and why a girl? As they unravel the clues to defeating the fiend, they discover a secret society holding the future of the city in its grip. After betrayals and attempts on his life, Maldren has reason to suspect everyone he thought a friend, even the girl.
His last hope lies in an alliance with a depraved and murderous ghost, but how can he trust it? Its sinister past is intertwined in the lives of everyone he holds dear.
Author: Graeme Ing
Series: N/A
Pages: 322
Date Published: August 9th, 2014
Publisher: N/A
Format: Paperback
Genre: Paranormal
Synopsis:
A primeval fiend is loose in the ancient metropolis of Malkandrah, intent on burning it to a wasteland. The city's leaders stand idly by and the sorcerers that once protected the people are long gone.Maldren, a young necromancer, is the only person brave enough to stand against the creature. Instead of help from the Masters of his Guild, he is given a new apprentice. Why now, and why a girl? As they unravel the clues to defeating the fiend, they discover a secret society holding the future of the city in its grip. After betrayals and attempts on his life, Maldren has reason to suspect everyone he thought a friend, even the girl.
His last hope lies in an alliance with a depraved and murderous ghost, but how can he trust it? Its sinister past is intertwined in the lives of everyone he holds dear.
~Guest Post!~
Worldbuilding refers to the careful construction of a rich,
detailed backdrop for your stories. It is most often applied to sci-fi and
fantasy but can equally be used to enrich paranormal, historical fiction or
other genres.
I believe that the secret to worldbuilding is treating your setting
like another character. Don’t just make it window dressing. Weave the details
of your setting into your descriptions - never infodump it. The setting must
come alive and affect your characters and the plot. Don’t describe an elaborate
pantheon of Gods and their intricate temples if your hero doesn’t interact with
its priests, or enter the temple. Maybe the Gods themselves play a part in your
story. Are multiple languages spoken in your world? Great, then show us. Have your
character desperately trying to gain freedom from a group of bandits, even
though he doesn’t speak the language. What if your heroine can’t stop eating a
certain food, even willing to waylay her plans to get it? You’ve just added
tension and made her character more nuanced.
Make your setting pivotal to your story and characters, not
just an afterthought. Make it real and believable to the reader.
Here are just a few of the items I consider when fleshing
out my worlds:
- Food and drink -
Be creative. Don’t stick to beer, bread and cheese. What about spiced
fish, flambéed monkey, demon tentacle soup? Are certain foods taboo or
sought after?
- Politics - What
is the balance of power: Monarchy, republic, priesthood, federation,
empire, anarchy? Who influences the ruling powers behind the scenes?
Politics is always ripe with corruption and intrigue. Bring that out in
your plot.
- Clothing - Are
groups and tribes self-identified by fashion, hairstyles, jewelry, etc.?
What can your characters learn or assume (perhaps wrongly) by the clothes
of strangers?
- Geography - Is
your story set in a single kingdom, a single town, or does it span an
entire continent or world, or solar system? How is the city laid out?
Where do the rich live, the poor, the artisans? Is it on a river, or the
ocean or high in the mountains? How does terrain affect the movement of
your characters?
- Religion - Is
there a single God or a pantheon, and if the latter, how is each God
perceived and what is their sphere of influence? Are people deeply
religious? Fearfully so? Does religion influence social interactions?
- Architecture -
Minarets, spires and lofty turrets evoke an air of mysticism and an exotic
locale. Grim, drafty castles evoke a Dark Ages feel. A narrow, cobbled
street flanked by looming tenement building reminds one of Dickensian
London. What do gleaming, glass skyscrapers say about a culture vs. living
in caves?
- Climate - Is
your land in a perpetual snowstorm or baking in the sun? Is there extreme
weather, such as sea storms believed to be monsters, or winds that destroy
any structure above ground?
- Trade - Imports,
exports. How are goods transported: by river, by caravan, by giant bird?
Are certain goods embargoed or smuggled on the black market? Are their
guilds or cartels or open “freeports”?
- Races - Is
everyone a human or are their other races, and how do they get along? Who
are the minorities, the persecuted? How does each race perceive the world?
- Languages - Multiple
languages can make a place feel cosmopolitan. Create tension through
misunderstandings.
- Creatures - Do
people ride horses, oxen, fly on the backs of giant birds, or ride
gigantic lizards? What are the predators? Maybe humans are the prey?
Perhaps dinosaurs roam the land, or demons that scorch everything in their
path. Consider how the worms shaped the story of Dune.
- Astronomy - Think outside the box: Multiple moons, maybe multiple suns. What if asteroids fell continually or the planet had rings? What if a perpetual overcast cleared for the first time in centuries - how would people react to the shining points of light in their sky?
~Try an Excerpt!~
“My brother was running Gold that night. Died of ’is burns.
Yer come to ’elp ’is widow pay ’er bills?”
He swung the flagon at my head. I dodged and it smashed
against my shoulder, drenching me. His fist was like a sledgehammer against my
stomach and I doubled over, blowing out all my breath. I half turned before a
stick cracked on the inside of my knee, knocking out my left leg. I crashed to
the floor, sending a chair flying. You asked for this, Maldren, you fool.
The mob closed in. Their dirks remained in their scabbards,
but I imagined their fists would do more damage. I made no attempt to go for my
own knife or else they would kill me. There was a risk that they might in any
case. I tried to roll away under the table but One-eye stamped on the same leg,
and kicked me in the kidneys. Pain lanced through me.
“Oh, come on,” I cried, hand clutching my side. “I’ll pay
for information. No need to break bones.”
One-eye reached down, grabbed the front of my robe, and
dragged me to my feet. I groped desperately for something to hold on to.
“Should’ve brought yer skeleton army,” he said, causing his
friends to guffaw.
He smashed his head into my nose. Blood spurted all over us.
The metallic taste was disgusting. The room spun around me, and for a moment
One-eye had two eyes. He released his grip on my robe as if flicking away a
spider, and I crumpled onto the floor again.
“Aren’t you going to cast a curse on us?” someone shouted.
“He’s too craven to fight back.”
I moaned and blew blood from my nose.
“I told you, I’m trying to help. Just listen, will you?”
“I’ve heard about enough from you.” He kicked me in the side
again.
I wouldn’t take any more. Lak curse them all!
I grabbed One-eye’s boot and yanked him off balance. He
careened into the bargee beside him, and I twisted his ankle as they both went
down. Then I slithered under the table and pushed up on it with my back,
walking it forward until its edge smashed two of them in the face.
Can’t go down without a fight, but my odds were worse than a
virgin in a bikka den.
~Meet Graeme!~
Graeme will be awarding a $20 Amazon GC to a randomly drawn winner via rafflecopter during the tour, and a $20 Amazon GC to a randomly drawn host.
Graeme Ing engineers original fantasy worlds, both YA and adult,
but hang around, and you’ll likely read tales of romance, sci-fi, paranormal,
cyberpunk, steampunk or any blend of the above.
Born in England in 1965, Graeme moved to San Diego, California in
1996 and lives there still. His career as a software engineer and development
manager spans 30 years, mostly in the computer games industry. He is also an
armchair mountaineer, astronomer, mapmaker, pilot and general geek. He and his
wife, Tamara, share their house with more cats than he can count.
If you want, you can find Graeme elsewhere on the interweb! Find him at his website, blog, Facebook Page, Twitter page, Google+, Goodreads, and Amazon!
A great Guest Post.
ReplyDeleteGreat excerpt, thank you for the chance :)
ReplyDeleteHi Graeme!
ReplyDeleteThanks for being here today and I absolutely loved your post! I'm going to have some serious thinking time for the world building of my novel!
Nice Excerpt!
ReplyDeleteThanks for the giveway!
v_theberge@hotmail.com
Hello, Andra. Thanks for hosting me today! I love world building. Good luck with yours. :)
ReplyDeleteI liked the guest post.
ReplyDeleteExciting excerpt. Sounds like a fascinating story.
ReplyDeleteGreat post. I enjoyed the excerpt!
ReplyDeleteNice post
ReplyDelete